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A single switch software game designed as an arcade game for older children. It is set in outer space and requires the user to shoot targets as they move across the screen. It is designed to teach cause/effect and switch scanning skills. The game features four activities designed to teach cause-and-effect, step scanning, auto-scanning and reaction time.

General Details

Extra product information

ACTIVITIES:
Cause & Effect
This is an error free activity where each switch press targets and destroys a stationary alien spacecraft. Realistic looking explosions are followed by sounds for added positive reinforcement. When all ships have been destroyed on the current screen the switch user is warped to another part of the galaxy.
Linear Scanning
This linear scanning activity requires the switch user to watch and wait as the sighting frame scans across the screen from left to right. When the sight reaches the stationary alien spacecraft the switch user presses the switch to destroy the ship. If the switch user misses the alien fires back. When the ship has been destroyed the switch user is warped to another part of the galaxy.
Cross Scanning
Cross scanning requires the switch user to watch and wait as a horizontal sighting line scans from the top to the bottom of the screen. When the line intersects the stationary alien spacecraft the switch user presses the switch to start the sighting frame scanning from left to right. When the sight reaches the alien spacecraft the switch user presses the switch again to destroy the ship. If the switch user misses the alien fires back. When the ship has been destroyed the switch user is warped to another part of the galaxy.
The Switch Wars Game
The Switch Wars activity requires the switch user to fire at a moving alien spacecraft. As long as the spacecraft is outside of the targeting frame it is safe. But once inside the frame the switch user can destroy it with a single switch press. Ships are launched from random directions and at random speeds. The targeting frame can be adjusted from large to medium to small.
FEEDBACK: visual and auditory
CUSTOMISED FEATURES The Switch Wars settings dialog allows you to set all of the parameters for the Switch Wars activities. These include a choice of rewards for success; scanning speeds; auditory scan options, levels of game difficulty; and the option to display scores on screen for the student playing the switch wars games.
ACCESS: Mouse or Trackball
Touchscreen
Single Switch
Switch Adapted Mouse
INTERFACE
Adapted mouse or similar switch interface
Switch
SYSTEM:
Windows 3.1.1 or later
MacOS 7.1 or later
4 Mb of free RAM
14" or larger colour monitor
AGE RANGE:
Early Primary
Mid Primary
Upper Primary
Secondary School

Manufacturer/Country

Marblesoft-Simtech, United States of America

Maintenance

Refer to the supplier and manufacturer manual for maintenance instructions and safety warnings.

Models / Specifications

Model Switch Wars: One edition only

Features

Contact listed suppliers to confirm features, options and models available.

Standard Features Included

  • Access method:
    • External switch
    • Keyboard
    • mouse
  • Level of Customisation:
    • limited customisation

Set Up or Installation

  • Installation:
    • CD
    • self installed
  • Operating system(s) :
    • Macintosh
    • Windows
  • Operation:
    • offline
  • Purchase Options:
    • single user

Suppliers (1)

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Spectronics Australia (Rochedale , Underwood)

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QLD Suppliers

Spectronics Australia (Rochedale , Underwood)

Supplier Code Price & Price Notes Hire? Repair? Availability
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